Mudpond Virtual Aircraft Development Center

Welcome to the Mudpond Virtual Aircraft Development Center.  Here at the Mudpond, you'll find software development tools for Microsoft's Flight Simulator and Combat Flight Simulators, and a few complete virtual aircraft models. 

Air Wrench

AirWrench is a Windows-based flight dynamics ‘editor’ written entirely in C++.  It has been designed to create and tune flight dynamics files for CFS2, CFS3, FS2002, FS2004, and FSX with point and click simplicity.

 

A software activation key must be purchased to completely enable all AirWrench functions, but anyone can download AirWrench for free and use it's read-only analysis mode to examine existing flight dynamics files.  In addition, all unactivated copies of AirWrench will now run in demonstration mode, as explained on the AirWrench main page...

 

 

                                                                                           NEW!  Use AirWrench in Evaluation Mode to edit contact points!

 

                           

 

 

 

Formation Flight Toys for FSX

 

Use this set of utility programs with Microsoft's Flight Simulator X to create up to four AI-controlled aircraft that fly in loose formations. 

 

       

 

Click here to download the FSX Formation Flight Utility package.

 

Last update:  2 December 2008  -  The current version does not require a manifest file and should run with any level FSX Service Pack.

 

 

Flight Test Gauge Downloads

Flight Test Gauge sets are available for CFS1, CFS2, FS2000, FS2002 and FS204.  The gauges are capable of displaying more than 30 different engine and aircraft flight parameters and can record tab-delimited ascii data for post-flight analysis.

 

 

 

FS2002/FS2004 Aircraft Model Downloads 

 

 

CFS3 Aircraft Model Downloads 

 

 

CFS2 Aircraft Model Downloads

 

 

 

 

CFS3 Flight Dynamics Downloads

 

 

Click here for the "Flight Dynamics Projects" Page

 

 

Miscellaneous Information.  Click on the links below

How the Propeller Tables Work

How to Configure Landing Gear Contact Points

How the Jet Engine Tables Work

 

All materials on this website are Copyright (C) 2002-2008, Jerry Beckwith